Valorant agent iso abilities

Valorant, a well-loved first-person shooter by Riot Games, keeps players hooked with its great play and smart tactics. At the core of this game are its many agents, each with special skills that can change the fight. In this piece, we will look at the skills of a new agent called ISO, which is made for flexibility, control, and chaos. Though ISO is not an official agent yet, we will think of what skills they might have.

Who is ISO?

ISO can be seen as an agent that focuses on info control and map control. The agent could help the team by changing the area and giving key info. The name “ISO” may come from isolation—helping to trap foes or set zones of control. Their skills would focus on stopping enemy movements and giving important info to allies.

Shard of Sight would be a gadget that helps show foes in a certain area. When used, ISO could toss a small ball that turns into a screen for a short time, like a camera, letting the team see enemy spots within 10 meters.

Effect: Foes in the area are shown even through walls (like a wallhack) but only for a short time.
This skill would be great when the team needs to check out a place before going in or late in the game when knowing enemy spots can give a big edge.

Basic Ability: Enclave

Enclave would make a short-term force field or wall that blocks sight and slows foes trying to pass. When it is used, the field would give cover and let ISO and their team move or prep for a clash.

Effect: Blocks view, slows foes, and keeps the enemy from using skills that target through walls.
This would make ISO a strong agent for holding bomb sites or tough angles, making foes either wait or try a harder path.

ISO’s ultimate skill, Null Zone, would let them make a big area where all enemy skills are off for a time. This would take away the edge for enemy agents that need their skills a lot, like duelists and controllers. Null Zone would stop the use of skills like smokes, flashes, and heals, giving a big gain in team fights.

Effect: Foes in the zone cannot use any skills during the time it lasts.
This would be very strong in retakes or after planting, where stopping enemy skills could change the game’s result.

As a passive skill, Holographic Disguise would let ISO set a fake version of themselves nearby. This decoy would copy their moves for a short time, puzzling foes and making it hard for them to hit ISO. The decoy would stay for a short time and disappear once hit by an enemy.

Effect: ISO makes a fake copy that mimics basic moves and actions.
This passive skill would be good for making distractions or leading foes away, letting ISO get out of tight spots or gather useful info.

Playstyle and Strategy

ISO’s skills would center on control, tricks, and info gathering. Players using ISO would have to plan, using their skills to get intel, block enemy moves, and mess up rival plans. Here’s how players could use ISO in their game:

With Shard of Sight, ISO would help give intel before big moves or when the team is not sure where foes are. This would help the team make better choices and avoid bad calls.

The Enclave skill could be used with teammates to block big sight lines, stop enemy pushes, and guard key parts of the map. This would make ISO a strong defender, especially in bomb scenarios.

ISO’s ultimate, Null Zone, would change the game in key parts of a match, mainly when the enemy team needs their skills. Working with teammates during this time could give a big edge in team fights.

Though ISO is an idea for Valorant, their blend of control, disruption, and info-gathering skills could give a new way to play. Players who like smart, planned gameplay would find this agent fun, especially in a team. The idea of isolating and disrupting foes while giving vital info to allies would make ISO have a big impact on both attack and defense in the ever-changing world of Valorant.

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